Physics First
Objects react through density, friction, restitution, joints, motors, sensors, damage, and collision rules.
Physics puzzle sandbox
Build, tune, and solve mechanical puzzles with moving platforms, joints, trigger zones, collectible objects, damage systems, and a full level editor.
Game pillars
Ancient Machines combines hands-on physics play with creator tools, so levels can be simple marble puzzles or dense contraptions full of logic and timing.
Objects react through density, friction, restitution, joints, motors, sensors, damage, and collision rules.
Place objects, duplicate them, draw physics lines, group machines, and tune how every object behaves.
Trigger zones, chips, advanced paths, guns, shape shifting, and smart follow objects make levels interactive.
Studio
An indie studio focused on expressive physics mechanics, player-made levels, and tactile game objects that feel like pieces of a living machine.
Contact
Founder: Caslav Sabani
Belgrade, Serbia