The background does not move
Check that the correct scene layer has parallax enabled and is not set to Static. Confirm the camera actually moves.
World & physics
Organize foreground and background art, control visibility and editing locks, and make scene layers move with the camera to create depth.
Creator guide
Organize foreground and background art, control visibility and editing locks, and make scene layers move with the camera to create depth.
The options below are grouped by the way you use them. Available controls depend on the selected object, editor mode and enabled features.
Creator guide
Find the control you need, then follow the setup steps to test it in a level.
| Option | What it does |
|---|---|
| Scene Layers | Open the scene-layer panel from the right-side Level Settings menu. |
| Scene back / Main / Scene front | Choose the layer in which the object should render. Back and front layers place scenery around the main gameplay layers. |
| Hide | Hide a supported layer while arranging the scene. |
| Lock | Prevent supported layers from being selected accidentally while editing other objects. |
| Static | Use the layer's static behavior. Static and parallax are mutually exclusive layer choices. |
| Filters | Open filters for a supported layer to adjust its overall appearance. |
| Paralax | Open the parallax settings for the selected scene layer. The in-game button uses the spelling Paralax. |
| Enable | Enable parallax for that layer so its offset responds to the game camera during play. |
| Size Width Multiplicator | Tune the horizontal extent used by parallax. The movement is calculated from the layer bounds and visible camera travel. |
| Size Height Multiplicator | Tune the vertical extent independently from the horizontal extent. |
| Play-start reference | Parallax begins from the camera position at the start of play. Test the whole camera route, including the edges of the level. |
Creator guide
Start with a small scene so each setting has a visible result.
Creator guide
Use the symptom to find the next setting to check.
Check that the correct scene layer has parallax enabled and is not set to Static. Confirm the camera actually moves.
Extend the decorative layer or adjust its parallax extent, then retest the full camera route.
Check the layer's Lock switch and the selected scene layer.