Destroy On Touch
Destroy this object when the player touches it.
Destroy Points
Set the score awarded for destroying this object.
Must Destroy To Complete Level
Require destruction of this object as part of the level objective.
Fail Level On Destroy
Fail the level if this object is destroyed.
Is Destroyed By Bomb
Marks or enables the selected object as destroyed by bomb.
Transfer Bomb Impact To Damage
Convert bomb impact into damage instead of relying only on immediate destruction.
Minimum Force To Destroy By Bomb
Sets the minimum force to destroy by bomb used by this rule.
Can Be Healed By Laser
Allows the selected object to be healed by laser.
Is Destroyed By Laser
Marks or enables the selected object as destroyed by laser.
Minimum Force To Destroy By Laser
Sets the minimum force to destroy by laser used by this rule.
Destroy this object when it contacts an eligible static body.
Destroy Main Character On Contact
Make contact with this object destroy the main character.
Destroy this object on its first qualifying contact.
Destroy an eligible object touched by this object.
Disable Destruction By Other Object
Prevents or turns off destruction by other object for this object.
Play Destroy Particles
Plays destroy particles when the matching gameplay event occurs.
Destroy Particles Type
Chooses the destroy particles type or mode.
Enable Destroy Particles Custom Color
Use the configured particle colors for this object's destruction effect.
Destroy Particles Color
Sets the color used by destroy particles.
Destroy Particles Color 2
Choose the second color used by the destruction particles.
Disable Destroy Particles Global Filters
Prevents or turns off destroy particles global filters for this object.
Destroy Particles Scale
Sets the scale value for destroy particles.
Play Destroy Sound Fx
Plays destroy sound fx when the matching gameplay event occurs.
Destroy Sound Type
Chooses the destroy sound type or mode.
Disable Destroy Sound Fx If Destroyed By Boundary
Prevents or turns off destroy sound fx if destroyed by boundary for this object.
Scale damage caused by contact. Tune it alongside the minimum force threshold and object strength.
Activate Trigger Zone On Damage
Activates trigger zone on damage when the selected condition happens.
Activate Trigger Zone On Damage State Change
Activates trigger zone on damage state change when the selected condition happens.
Enable Other Object Constant Damage
Deal repeated damage to an eligible contacted object using the configured amount and start delay.
Other Object Constant Damage Amount
Sets the amount applied by other object constant damage.
Start Constant Damage After Delay
Starts constant damage after delay when the configured condition is met.
Constant Damage Start Delay
Sets the delay before constant damage start happens.
Use Alpha As Damage Skin
Uses alpha as damage skin instead of the default behavior.
Prevents or turns off damage by contact for this object.
Enable Damage
Let this object accumulate damage rather than ignoring the damage system.
Strength
Set how much damage the object can withstand before destruction.
Initial Damage
Give the object a starting damage amount when it is created.
Minimum Force To Cause Damage
Sets the minimum force to cause damage used by this rule.
Enable Destroy Effect
Enables an additional visual effect when the object is destroyed.
Destroy Effect Duration
Controls how long the destroy effect remains visible.
Destroy Effect Type
Chooses which destroy effect style is played.
Opens the detailed settings for the selected destroy effect.
Enable Destroy Animation
Animate the object's configured visual properties during destruction.
Animation Duration
Sets how long animation lasts.
Animation Tween Type
Chooses the animation tween type or mode.
Animate Position
Move the object during its destruction animation.
Position Distance
Set the travel distance of the destruction animation.
Position Angle
Sets the angle used by position.
Randomise Distance Percent
Randomizes distance percent within the configured range.
Randomise Angle Percent
Randomizes angle percent within the configured range.
Enable Position Amplitude
Add oscillation to the destruction animation's position path.
Position Amplitude Width
Set the width of the oscillating position path.
Amplitude Randomise Width Percent
Vary the oscillating path width by the configured percentage.
Amplitude Width Change Ratio
Set how the oscillating path width changes over the animation.
Position Amplitude Height
Set the height of the oscillating position path.
Amplitude Randomise Height Percent
Vary the oscillating path height by the configured percentage.
Amplitude Height Change Ratio
Set how the oscillating path height changes over the animation.
Animate Scale X
Sets the X-axis value for animate scale.
Scale X Amount
Sets the amount applied by scale x.
Animate Scale Y
Sets the Y-axis value for animate scale.
Scale Y Amount
Sets the amount applied by scale y.
Animate Rotation
Animate the object's rotation during the configured animation.
Rotation Angle Multiplicator
Multiply the configured rotation amount during the destruction animation.
Rotation Angle
Sets the angle used by rotation.
Animate Alpha
Sets the transparency used by animate.
Animation Alpha
Sets the transparency used by animation.