What It Opens
Opens the selected joint configuration panel.
Selected object toolbar
Appears when the selected object has a configurable joint. It exposes motor, limits, loop, pin-to-wall, frequency, and damping settings.
When it appears
Appears when the selected object has a joint that can be configured. Some solve-mode cases restrict joint settings.
Opens the selected joint configuration panel.
Appears when the selected object has a configurable joint. It exposes motor, limits, loop, pin-to-wall, frequency, and damping settings.
What each control does
These are the practical controls, values, and toggles connected to this toolbar entry.
Turns on powered motion for the selected joint.
Sets how fast the motor tries to move.
Multiplies speed so very small or very large values can be tuned more comfortably.
Sets rotational motor strength for revolute joints.
Sets linear motor strength for prismatic joints.
Restricts revolute rotation to a safe angular range.
Restricts prismatic sliding to a safe travel range.
Sets the custom axis for prismatic movement when the joint is not purely horizontal or vertical.
Reverses motor direction at limits so motion repeats back and forth.
Pins the joint body to the wall when the mechanism should be anchored.
Controls whether connected bodies can still collide with each other.
Tune spring-like behavior for distance and prismatic joints.
Allows strong forces to damage or break a joint when configured.
How to use it
Use this flow while building or debugging a level that depends on this control.
Open Joint Settings only after the object has the correct connection.
Limits make motor behavior predictable and easier to debug.
Too much strength can destabilize a machine or make the puzzle solve itself.