Characters & vehicles

RagDog Characters

Create a four-legged physics character with separate front and rear leg chains, a neck, head and articulated tail.

Creator guide

What you can build

Create a four-legged physics character with separate front and rear leg chains, a neck, head and articulated tail.

The options below are grouped by the way you use them. Available controls depend on the selected object, editor mode and enabled features.

Creator guide

Options and behavior

Find the control you need, then follow the setup steps to test it in a level.

Assembly and appearance

Assembly and appearance options
OptionWhat it does
RagDog Size / Flip RagDogScale the assembled animal or mirror its orientation.
Interactive / Group IndexConfigure direct interaction and the collision group index of its parts.
Material Type / Texture ScaleSet the material and its texture repeat scale.
Enable RagDog Skin / RagDog SkinEnable and select a visual skin for the animal.
Joint Skin Type / Use Round PartsChoose the visible joint treatment and the round-parts option.
Enable Limb Separation With Force / Limb Separation ForceAllow force to separate limbs and set the required threshold.
Select Body PartSelect the head, neck, torso, a front or rear leg section, or a tail section for part editing.
Enable Pose / Pose TypeEnable and select a predefined pose.
RagDog Rotation / Neck Angle / Head AngleSet the whole-body orientation and initial head and neck pose.
Front Near / Front Far Upper and Lower LegPose the two front leg chains independently.
Rear Near / Rear Far Upper and Lower LegPose the two rear leg chains independently.
Tail Upper Angle / Tail Lower AnglePose the two connected tail sections.

Movement

Movement options
OptionWhat it does
Enable RagDog Movement / Movement ModeEnable motion and select Stand, Balance or Walk.
Walk SpeedTune travel speed for the movement setup.
Control Walking With Controls / Walking ControlsUse the selected joystick axis or movement buttons to drive walking.
Enable Walking In Both DirectionsAllow the animal to travel in either direction under the configured control input.
Balance Recovery Speed / Head Stiffness / Neck StiffnessAdjust balance response and the support of the head and neck.
Debug RagDog / Debug RagDog Positions / Debug RagDog ChipsInspect the body and movement setup while diagnosing a level.

Creator guide

Try it in a level

Start with a small scene so each setting has a visible result.

  1. Add the animal to a level with a flat test floor.
  2. Choose a pose and appearance, then enable a movement mode.
  3. Test the front and rear paws at a modest walk speed before adding obstacles.
  4. Introduce obstacles gradually and confirm the saved level restores the full assembly.

Creator guide

If the result looks wrong

Use the symptom to find the next setting to check.

Paws snag or overlap

Inspect the initial pose, collision groups and paw clearance on a flat floor.

Walking does not respond to input

Check Enable RagDog Movement, select Walk and enable Control Walking With Controls with the intended input source.