Paws snag or overlap
Inspect the initial pose, collision groups and paw clearance on a flat floor.
Characters & vehicles
Create a four-legged physics character with separate front and rear leg chains, a neck, head and articulated tail.
Creator guide
Create a four-legged physics character with separate front and rear leg chains, a neck, head and articulated tail.
The options below are grouped by the way you use them. Available controls depend on the selected object, editor mode and enabled features.
Creator guide
Find the control you need, then follow the setup steps to test it in a level.
| Option | What it does |
|---|---|
| RagDog Size / Flip RagDog | Scale the assembled animal or mirror its orientation. |
| Interactive / Group Index | Configure direct interaction and the collision group index of its parts. |
| Material Type / Texture Scale | Set the material and its texture repeat scale. |
| Enable RagDog Skin / RagDog Skin | Enable and select a visual skin for the animal. |
| Joint Skin Type / Use Round Parts | Choose the visible joint treatment and the round-parts option. |
| Enable Limb Separation With Force / Limb Separation Force | Allow force to separate limbs and set the required threshold. |
| Select Body Part | Select the head, neck, torso, a front or rear leg section, or a tail section for part editing. |
| Enable Pose / Pose Type | Enable and select a predefined pose. |
| RagDog Rotation / Neck Angle / Head Angle | Set the whole-body orientation and initial head and neck pose. |
| Front Near / Front Far Upper and Lower Leg | Pose the two front leg chains independently. |
| Rear Near / Rear Far Upper and Lower Leg | Pose the two rear leg chains independently. |
| Tail Upper Angle / Tail Lower Angle | Pose the two connected tail sections. |
| Option | What it does |
|---|---|
| Enable RagDog Movement / Movement Mode | Enable motion and select Stand, Balance or Walk. |
| Walk Speed | Tune travel speed for the movement setup. |
| Control Walking With Controls / Walking Controls | Use the selected joystick axis or movement buttons to drive walking. |
| Enable Walking In Both Directions | Allow the animal to travel in either direction under the configured control input. |
| Balance Recovery Speed / Head Stiffness / Neck Stiffness | Adjust balance response and the support of the head and neck. |
| Debug RagDog / Debug RagDog Positions / Debug RagDog Chips | Inspect the body and movement setup while diagnosing a level. |
Creator guide
Start with a small scene so each setting has a visible result.
Creator guide
Use the symptom to find the next setting to check.
Inspect the initial pose, collision groups and paw clearance on a flat floor.
Check Enable RagDog Movement, select Walk and enable Control Walking With Controls with the intended input source.